Tag Archives: Production

Combining our NGA efforts in an open-source ADM production tool

If you are following our work towards a truly open and codec-independent workflow for Next Generation Audio, you will have noticed that we not only work together with other broadcasters and industry representatives to define relevant standards for that purpose, i.e. Audio Definition Model (ADM), Serial ADM, the ITU ADM Renderer and further specifications. We …

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Microchip with description: EAR libear v0.9 d8bc6f2

More open-source for open object-based audio workflows

Last year we released two open-source C++ libraries: libbw64 and libadm. Now that the ITU ADM (Audio Definition Model) Renderer (Recommendation ITU-R BS.2127-0) is published, we are adding another library to the list – the libear. The library is developed in cooperation with BBC R&D and published using the permissive Apache 2.0 license under the …

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The EBU ADM Renderer evolved into the ITU ADM Renderer

In previous posts we informed about the progress and achievements related to our Next Generation Audio renderer work, especially about the EBU ADM Renderer or simply the “EAR”. At the last ITU-R WP6C meeting in Geneva, where international standards for production and quality topics in broadcasting are discussed and made, we finally achieved one of …

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Interoperability in all IP productions using SMPTE ST 2110

IP-based broadcast production has long been a hype. Now it is becoming a reality with more and more equipment on the market. But users need interoperable standardized products they can trust. So IRT’s goal is to support the broadcasting market to develop and offer such IP-based products. The technologies required for this, e.g. SMPTE ST …

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iOS Spectator View: AR in the TV production

Graphical visualization and 3D simulations in TV shows are well suited for explaining abstract concepts and progresses. Since the 1960s the blue/greenscreen-technique is used in German productions to add graphics. Within the last ten years many broadcasters used virtual studios for their production.  To escape the “green hell”, Augmented Reality (AR) has gotten more popular …

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Microsoft’s Spectator View in Broadcasting Production

Interactive 3D simulations are particularly well suited for explaining abstract concepts and processes in information programmes. However, the interaction with such objects is difficult in a conventional TV production, as the objects usually remain hidden from the presenter, for instance in a virtual studio. With the help of Microsoft’s HoloLens, an augmented reality glasses, users …

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